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Each game aims to engage user to make him feel pleasure and relaxed. How do the developers do this?
Read MoreI don’t need to explain anybody what is animation, right? We can bring to life almost every static object in the game with animations. Good fit of animations makes game better and more vivid.
Read MoreWhen I was working on creating a tello game, I faced the problem of permissions in android 6 and above. All permissions were requested when…
Read MoreThe pitch is one of the most important parts of creating the success of any app or video game. It's funny, but most developers do not pass the pitch stage.
Read MoreScriptableObject can't be attached to any GameObject or Prefab. This kind of object is most useful for assets which are only used to store data.
Read MoreMany people believed that digital media like ebooks or apps would lead to the death of printed books and magazines. How wrong they were?
Read MoreI would like to talk about capturing audio from a microphone. Tt happens that some applications or games that we create use the microphone eg for chat in a multiplayer game or voice control.
Read MoreMovieTexture is finally deprecated after Unity 5.6.0b1 release and new API that plays video on both Desktop and Mobile devices is now released.
Read MoreWe noticed that many young indie developers ask the question what is the best music format for their games. There are so many audio file formats these days.
Read MoreAugmented Reality is everywhere, but what is it exactly? Word augmented comes from augment, which means to add something. In instance of augmented
Read MoreWorking in gamedev is not and will never be the easiest job, but there's something what caused in last years that it's very popular and eligible profession.
Read MoreMy app seems to be ready to get a "real life" test for in-app purchase procedure on my device. However, I get a message "The publisher cannot purchase this item" during tests. How to deal with this?
Read MoreHow to make the particle effects visualize on the top of the UI Canvas. Particles weren't visible by default because there were beneath canvas. How to handle it?
Read MoreDuring game development process in Unity we are writing scripts. For convenience we usually use any integrated development environment (IDE)
Read MoreFrom iOS 10, Apple has come up to meet the non-programmers to create a tool that helps to release sticker packs for iMessage. Thanks to…
Read MoreMost important goal for any game publisher is finding successful titles over and over again in a market of ten million apps. Everyone would like to be noticed in this great ocean of apps.
Read MoreWhen your team is porting game to another engine / technology, it will always encounter some difficulty. One of them is certification.
Read MoreIt all starts with an idea that is whirling in our heads and pushing us to act. However, he often dies in the very seed, because we do not know how to put it into practice.
Read MoreWhen using Unity 5.3 and above, your game assets will be compressed with gzip by default, and will have a gz prefix on the filenames. Some…
Read MoreOne time when I was working on one of my first 2D platformer I had to implement an enemy — shooting alien. At beginning his behaviour was very simple — when player enters in his vision range he…
Read MoreMany of Unity developers work alone. They often start from youtube tutorials from which it’s worth to begin. In small one-person projects…
Read MoreWhy, I can’t simply run an animation in loop? I can bet $100 that every beginner Unity programmer approached this problem.
Read MoreUnity has preserved some special names for folders like: Assets, Editor, Streaming Assets and Resources. Today we are going to talk about the last one. Unity allows developers to store Assets within…
Read MoreNowadays, developers are relatively easy to start creating their own games. They can easily find tons of tutorials on youtube, vimeo, blogs (like this one ;)) or in a books.
Read MoreMany people starting their adventure with unity, encounter one of the most often problems — why Unity doesn’t store points, money or other data? Every time, you start your game, each script will be…
Read MoreMultithreading is an ability of processor to execute multiple threads concurently. Each thread execute sequence of programming instructions. So in theory you can achieve better performace.
Read MoreNon-fungible tokens (NFTs) seem to have exploded out. From art and music to games, these digital assets are selling like Dutch tulips.
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